1 South University (IUBiP) (Rostov-on-Don, Russia)
Received: 25 April 2021 / Accepted: 2 June 2021 / Published: 1 October 2021
View Full-Text Review Reports Cite This Paper
The study aims to identify the mechanisms of communication humanization in the virtual environment with the help of new signs as the means of communication. The factors which limit emotional connections while using written signs in digital communication as a form of alienation are provided in the article. The scientific novelty is shown through the essential role of nonverbal signs and symbols used to overcome alienation under conditions of limited communication. The widespread use and evolution of nonverbal signs and symbols in the process of digital communication is becoming a new frame that promotes communication to expand in the interactive sphere and make it more human. Understanding new signs and symbols go with socio-cultural issues of the current age and provides integrity and unique character of the individual.
Keywords: human, alienation, humanization, transformed form, simulacrum, digital communication, emotions, sign, meme, emoji
Baudrillard, Jean (2000) Symbolic Exchange and Death. Moscow: Dobrosvet.
Bostrom, Nick (2003) Are We Living in a Computer Simulation? The Philosophical Quarterly, Vol. 53, Iss. 211, 243–255. https://doi.org/10.1111/1467-9213.00309
Blikhar, Viacheslav and Iryna Zharovska (2020) Anthropological Sphere of Human Existence: Restrictions on Human Rights During Pandemic Threats. Anthropological Measurements of Philosophical Research, 18, 49-61. https://doi.org/10.15802/ampr.v0i18.221295
Dawkins, Richard (1993) The Selfish Gene. Moscow: Mir.
Edmonds, Bruce (2005). The revealed poverty of the gene-meme analogy – why memetics per se has failed to produce substantive results. Journal of Memetics – Evolutionary Models of Information Transmission, 9. Available online: http://cfpm.org/jomemit/2005/vol9/edmonds_b.html
Floridi, Luciano (2014) The Fourth Revolution: How the Infosphere is Reshaping Human Reality. Oxford University Press.
Floridi, Luciano (2017) Why Information Matters. The New Atlantis, No 51, 7-16.
Furedi, Frank (2019) New forms of alienation. In: Kennedy A., Panton J. (Ed.) From self to selfie. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-19194-8_11
Fromm, Erich (1992) Marx’s Concept of Man. Moscow.
Goulmen, Daniel (1995) Emotional Intelligence. New York: Bantam Books.
Istrin, Viktor (1961) Development of Writing. Moscow: Academy of Sciences of the USSR.
Heidegger, Martin (2002) Being and Time. Saint Petersburg.
Husserl, Edmund (2004) The Crisis of European Sciences and Transcendental Phenomenology. Saint Petersburg.
Kalmykova, Larisa, Nataliia Kharchenko, Inna Misan (2019) Problems of modeling listening processes in world psycholinguistics. Psycholinguistics, 26 (1), 160-198. https://doi.org/10.31470/2309-1797-2019-26-1-160-198
Kemal, Akay and Cansu Nur Simsek (2018) Design of alienation in video games. In: Lee N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_150-1
Khraban, Tatayna (2019) Psycholinguistic Aspects of the Internet Memes’ Visual Components. Psycholinguistics, 26(2), 341-357. https://doi.org/10.31470/2309-1797-2019-26-2-341-357
Kondratov, Alexander (1990) Pictography. Moscow: Sovetskaya entsiklopediya, 1990.
Kolesnykova, Tetiana and Olena Matveyeva (2019) An Analysis of Digital Library Publishing Services in Ukrainian Universities. Evidence Based Library and Information Practice, No 14(4), 52-71. https://doi.org/10.18438/eblip29510
Moor, James and Terell Ward Bynum (2002) Introduction to Cyberphilosophy. Metaphilosophy, Vol. 33, Iss. 1-2, 4-10. https://doi.org/10.1111/1467-9973.00213
Swan, Marcus (2017) Emoji: The World’s First Global Language. Available online: https://medium.com/@mrcs1/meaning-without-words-an-emoji-revolution-aadb4bc0266c
Toffler, Elvin (2002) Future Shock. Moscow.