by
Boris Balter and
Marina Faminskaya1
1 Russian Space Research Institute (Moscow, Russia)
2 Russian State Social University (Moscow, Russia)
DOI:
http://doi.org/10.29202/phil-cosm/20/5
Received: 25 May 2017 / Accepted: 29 June 2017 / Published: 30 January 2018
Conceptual system developed in optimal control theory for technical purposes is used as a philosophical instrument applied to cyclic information processes, which are expected to be the basis of noosphere. Noosphere was perceived by the founding fathers of this concept, Vernadsky, Teilhard de Chardin, e.a. as an outgrowth of the evolutionary process, which begins with cosmogenesis and proceeds through geosphere and biosphere. We attempt to apply the optimal control concepts to all three levels – geospheric, biospheric, and noospheric – due to their having a common structure of information processes (or entropic processes considered as proto-information). These processes include homeostasis, accumulation and expenditure of information, formation of hierarchical information structures, evolution involving the breaks of homeostasis etc. In noosphere, controlled system may have the same informational capabilities as controlling system, so that the term “dialog” is more adequate; in this case, we extend optimal control description to game theory. The cyclic, feedback logic of optimal control seems better adapted to noospheric processes than usual causeeffect logic. This second part of the paper proceeds from the geo- and biospheric levels discussed in the first part to the noospheric level. The basic structure at this level is the fusion of natural matter/energy cycles characteristic for geosphere with anthropogenic information cycles, which extend information accumulation and adaptation inherited from biospheric level into reflective realm. The basic type of informational interaction between these structures is construed in perspective of game theory between reflective players. Its essential feature is the interaction between reflective images that each player forms of other players and of oneself. We describe the nontrivial information flows that can arise in a distributed global system of such structures, including complex interactions between collective and individual levels and paradoxes. We analyze the role of science as the carrier of the “rational model”, on which this entire system is based, and the impact on this model of the sociobiological background of science inherited from the biospheric level. We also discuss the role of natural language as an alternative noospheric structure capable of supporting the irrational components of the noosphere. City is discussed as an example of an emerging structure integrating the basic noospheric components, albeit in an inchoate form. Finally, we consider the reflective identities (“I”), which may emerge in noosphere, and the relevant ethical issues.
Keywords: optimal control, game theory, reflection, noosphere, information cycles, diachronic, paradoxes.
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